Games and Learning, Inc.

Solutions

Solution

With support from a Small Business Innovation Research grant from America’s Seed Fund by the National Science Foundation and our partners at First Book, we have developed a prototype to help parents and teachers find, buy and adopt digital content that engages children and supports learning. 

PROBLEM

Children living in low-income families lack access to relevant content, parents and teachers cannot find what they are looking for and content producers struggle for sustainability.

Opportunity

Research shows that digital games, e-books and educational apps offer high levels of engagement, built-in assessment, personalized content and the ability to bridge home and school.